Episode 2 - Sharing About Shared Resources

August 14, 2015

In this installment of the PhantomCast I discuss how the first playtest of my game prototype Shared Resources went, another project I have on the backburner called Cash and Grab, and just when I couldn't sound anymore misguided I discuss what I know about roll-and-move as a feature versus action points and card draws.

As always all ideas and names presented here are property of Phantom Nimbus Games and Beau Severson.